Hannah McIntear
Game Designer
Halloween is Cancelled
October 2020
Intention
As our capstone year was nearing, we wanted to test the abilities and collaboration between our proposed team to ensure we could work well together. ​
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The goal was to design and create a game in a 48-hour time period. Similar to a game jam. We wanted to come up with an idea that would complement the skill sets we had, and could be reasonably completed in the timeframe.
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A total of five team members collaborated remotely and we successfully completed the game.
Halloween has been cancelled!
But some neighbours have still left candy out. Can you collect all the candy while avoiding the clutches of the police before sunrise?
What I Did
I was responsible for designing and implementing the HUD, creating a system for spawning candies at random locations, and created a unique and fun player death animation